"name" "Marshal"
"author" "DarkTemplar"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Festhalten|entwaffnen|strafe bezahlen|Vorsprung"
"skilldescr" "ihr haltet euren gegner fest|ihr entwaffnet euren find|euer gegner bezahlt eine strafe|ihr verschaft euch einen vorsprung !"
"skillcfg" "player_attacker|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 38|es_xset wcs_chance 58"
"racealias_hellsloth""es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 960;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_he11sloth"
"racealias_he11sloth""es est_Effect_06 #a 0 sprites/hydraspinalcord.vmt server_var(vector1) server_var(vector2) 100 3 15 1 10 10 228 228 228 255 100;es est_effect_14 #a 0 models/airboat/airboat_blur02.vmt server_var(vector2) server_var(vector2) 200 309 90;es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 66;es es_xdelayed 1.5 es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 0;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xtell event_var(userid) #multi #lightgreen You have been paralyzed by event_var(es_attackername);es es_xtell event_var(attacker) #multi #lightgreenYou have paralyzed #green event_var(es_username)"
"racealias_nevstm" "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng);racealias_nevstv"
"racealias_nevstv" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hellsloth;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_DropWeapon event_var(userid) 1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_DropWeapon event_var(userid) 2;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_csay event_var(attacker) pull your weapon;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nevstm"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
"racealias_reload" "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have forced attacker to #greenReload"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_reload;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_DropWeapon event_var(userid) 1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_DropWeapon event_var(userid) 2;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_csay event_var(attacker) pull your weapon"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill3_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_envictim"
"racealias_envictim""es_xset envmoney 0;es est_getmoney envmoney event_var(attacker);es_xmath envmoney - 1000;es est_setcash event_var(attacker) server_var(envmoney);es es_xtell event_var(attacker) #multi #lightgreen event_var(es_username) has taken #green $1000;es es_xtell event_var(userid) #multi #lightgreen You have taken #green #1000 #lightgreen from event_var(es_attackername);es est_cashadd event_var(userid) 1000"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext server_var(wcs_userid) 1 #orange Ultimate by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"ultimate_cooldown" "25" |