[Alles-PP Team]
required = 0
maximum = 0
restrictmap = "0"
restrictteam = 0
restrictitem = "0"
teamlimit = 0
author = "Predz/Damakex"
desc = "0"
spawncmd = "0"
deathcmd = "0"
roundstartcmd = "0"
roundendcmd = "0"
preloadcmd = "0"
allowonly = "0"
onchange = "0"
numberofskills = 3
numberoflevels = 8
skillnames = "Balance of Light|Balance of Dark|Balance"
skilldescr = "Give Team HP|Leech HP|Buy HP"
skillcfg = "player_spawn|player_attacker|player_ultimate"
skillneeded = "0|4|8"
[[skill1]]
setting = "es_xset wcs_hp 14;es_xset wcs_time 6;es_xset wcs_waves 2|es_xset wcs_hp 14;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 14;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 15;es_xset wcs_time 7;es_xset wcs_waves 2|es_xset wcs_hp 16;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 19;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 26;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 30;es_xset wcs_time 8;es_xset wcs_waves 2"
cmd = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_delayed 1 wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) 0"
sfx = ""
[[skill2]]
setting = "es_xset wcs_divider 9|es_xset wcs_divider 8|es_xset wcs_divider 7|es_xset wcs_divider 6|es_xset wcs_divider 5|es_xset wcs_divider 4|es_xset wcs_divider 3|es_xset wcs_divider 2"
racealias_ys1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;wcs_xalias racealias_spl2"
racealias_ys2 = "es wcs_xtell event_var(attacker) You Leeched HP.;es wcs_xtell event_var(userid) Your HP was Taken."
cmd = "if (server_var(wcs_dice) <= 100) then wcs_xalias racealias_spl1"
sfx = ""
[[skill3]]
setting = "es_xset wcs_bonushp 14|es_xset wcs_bonushp 14|es_xset wcs_bonushp 18|es_xset wcs_bonushp 18|es_xset wcs_bonushp 24|es_xset wcs_bonushp 24|es_xset wcs_bonushp 28|es_xset wcs_bonushp 30"
cmd = "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 500) then wcs_setfx cash server_var(wcs_userid) - 500;if (server_var(wcs_money) >= 500) then es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0;wcs_xalias racealias_qfd"
racealias_qfd = "if (server_var(wcs_money) >= 500) then es wcs_setfx speed server_var(wcs_userid) = 1.25 7;if (server_var(wcs_money) >= 500) then es_xtell server_var(wcs_userid) #multi You Paid #green500 Mana #defaultFor server_var(wcs_hpmana) HP + 1.25 Speed.;if (server_var(wcs_money) < 500) then es_xtell server_var(wcs_userid) #multi You dont have enough Mana..."
sfx = ""
cooldown = "20"
[SCREAM]
#Requirement section
required = 0
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0
#Other info
author = "Gringo"
desc = ""
spawncmd = "es playerset model event_var(userid) models\player\techknow\scream\scream.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist nun #greenScream"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 8
skillnames = "Berserk|True shot(Attacker)|Healer|Star Fall"
skilldescr = "Berserk|Damage|Heal Teammate|Damage Ulti"
skillcfg = "player_spawn|player_attacker|player_spawn|player_ultimate"
skillneeded = "0|0|0|8"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_speed 1.1;es_xset wcs_hp 5|es_xset wcs_speed 1.15;es_xset wcs_hp 10|es_xset wcs_speed 1.2;es_xset wcs_hp 15|es_xset wcs_speed 1.25;es_xset wcs_hp 20|es_xset wcs_speed 1.3;es_xset wcs_hp 25|es_xset wcs_speed 1.35;es_xset wcs_hp 30|es_xset wcs_speed 1.45;es_xset wcs_hp 35|es_xset wcs_speed 1.6;es_xset wcs_hp 40"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_setfx health event_var(userid) + server_var(wcs_hp) 0;es wcs_xtell event_var(userid) r_berserk hp server_var(wcs_hp) speed server_var(wcs_speed)"
sfx = "es_xdoblock wcs/addons/effect/flamespawn"
[[skill2]]
setting = "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.45|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.55"
racealias_oh1s = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
cmd = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1s"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasmabeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 100 2 100 300 1 155 155 155 255 1"
[[skill3]]
setting = "es_xset wcs_hp 2;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 5;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 10;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 17;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 250|es_xset wcs_hp 20;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 300|es_xset wcs_hp 20;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 350"
cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
sfx = ""
[[skill4]]
setting = "es_xset wcs_maxtargets 3;es_xset wcs_radius 100|es_xset wcs_maxtargets 3;es_xset wcs_radius 250|es_xset wcs_maxtargets 4;es_xset wcs_radius 300|es_xset wcs_maxtargets 7;es_xset wcs_radius 550|es_xset wcs_maxtargets 3;es_xset wcs_radius 600|es_xset wcs_maxtargets 3;es_xset wcs_radius 750|es_xset wcs_maxtargets 4;es_xset wcs_radius 800|es_xset wcs_maxtargets 7;es_xset wcs_radius 900"
cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_stomp"
sfx = ""
cooldown = "15"
[Jack Skellington]
#Requirement section
required = 0
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = "longjump"
teamlimit = 0
#Other info
author = "Gringo"
desc = "Longjump,HP,drugg,teleport"
spawncmd = "es playerset model event_var(userid) models/player/techknow/jacks/jacks.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist jetzt #greenJack Skellington"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 8
skillnames = "Longjump|Devotion Aura|Drugging|Teleport"
skilldescr = "Longjump|Gives you additional 15-50 health each round|Drugg enemy|Allows you to teleport to where you aim, \nrange is 60-108 feet"
skillcfg = "player_spawn|player_spawn|player_attacker|player_ultimate"
skillneeded = "0|0|0|8"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.25|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.35|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.45|es_xset wcs_multiplier 1.5"
cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es wcs_xtell event_var(userid) r_longjump"
sfx = ""
[[skill2]]
setting = "es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35|es_xset wcs_addhealth 40|es_xset wcs_addhealth 45|es_xset wcs_addhealth 50"
cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_xtell event_var(userid) r_devotion"
sfx = ""
[[skill3]]
setting = "es_xset wcs_shaketime 1|es_xset wcs_shaketime 2|es_xset wcs_shaketime 3|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 6|es_xset wcs_shaketime 7|es_xset wcs_shaketime 8"
racealias_ap1 = "es usermsg shake event_var(userid) 100 server_var(wcs_shaketime);es wcs_xcentertell event_var(userid) c_shaked_v attacker event_var(es_attackername);es wcs_xcentertell event_var(attacker) c_shaked_a victim event_var(es_username)"
cmd = "if (server_var(wcs_dice) <= 25) then wcs_xalias racealias_ap1"
sfx = "es_xdoblock wcs/addons/effect/archmage"
[[skill4]]
setting = "es_xset wcs_range 600;es_xset wcs_fadetimer 1|es_xset wcs_range 660;es_xset wcs_fadetimer 0.9|es_xset wcs_range 720;es_xset wcs_fadetimer 0.8|es_xset wcs_range 780;es_xset wcs_fadetimer 0.7|es_xset wcs_range 840;es_xset wcs_fadetimer 0.6|es_xset wcs_range 920;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.5"
cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
sfx = ""
cooldown = "10|9|8|7|6|5|4|3"
[Rob Zombie]
#Requirement section
required = 30
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0
#Other info
author = "Gringo"
desc = "Steal many,Shake,Invisible,Steal armor"
spawncmd = "es playerset model event_var(userid) models/player/techknow/robzombie/rz.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist nun #greenRob Zombie"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 8
skillnames = "????c?? ??????|?????? ? ???????????? ?????|???????????|?????? ????? ? ????????"
skilldescr = "Steal many|Shake enemy|Invisible|Steal armor and health"
skillcfg = "player_attacker|player_attacker|player_spawn|player_ultimate"
skillneeded = "0|0|0|8"
#Aliases used
racealias_clv4 = "es_getplayername wcs_name server_var(wcs_tmp2);es_getplayername wcs_name server_var(wcs_userid);es wcs damage server_var(wcs_tmp2) server_var(wcs_userid) 25;es usermsg shake server_var(wcs_tmp2) 1 10 10;es wcs_xtell server_var(wcs_userid) r_locust attacker server_var(wcs_name) victim server_var(wcs_tmp2) armor server_var(wcs_armor);wcs_xalias racealias_clv4a"
racealias_clv4a = "es playerget health wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 130) then wcs_setfx health server_var(wcs_userid) + server_var(wcs_armor);es playerget armor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 250) then wcs_setfx armor server_var(wcs_userid) + server_var(wcs_armor);wcs_xalias racealias_clv4b"
racealias_clv4b = "es playerget armor wcs_tmp server_var(wcs_tmp2);if (server_var(wcs_tmp2) >= server_var(wcs_armor)) then wcs_setfx armor server_var(wcs_tmp2) - server_var(wcs_armor)"
racealias_clvv1 = "es wcs push event_var(userid) 0 0 300;es usermsg shake event_var(userid) 10 1;es wcs_xtell event_var(attacker) r_impale attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(userid) r_impale attacker event_var(es_attackername) victim event_var(es_username)"
racealias_bmf3 = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_bmf3a"
racealias_bmf3a = "es wcs_xtell event_var(attacker) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_xtell event_var(userid) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_money 200|es_xset wcs_money 500|es_xset wcs_money 800|es_xset wcs_money 1100|es_xset wcs_money 1400|es_xset wcs_money 1700|es_xset wcs_money 2400|es_xset wcs_money 3000"
cmd = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_bmf3"
sfx = "es_xdoblock wcs/addons/effect/bloodmana"
[[skill2]]
setting = "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 20|es_xset wcs_chance 22|es_xset wcs_chance 26|es_xset wcs_chance 33"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_clvv1"
sfx = "es_xdoblock wcs/addons/effect/cryptshake"
[[skill3]]
setting = "es_xset wcs_invis 36|es_xset wcs_invis 50|es_xset wcs_invis 60|es_xset wcs_invis 70|es_xset wcs_invis 76|es_xset wcs_invis 80|es_xset wcs_invis 84|es_xset wcs_invis 88"
cmd = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
sfx = ""
[[skill4]]
setting = "es_xset wcs_armor 5|es_xset wcs_armor 7|es_xset wcs_armor 10|es_xset wcs_armor 15|es_xset wcs_armor 18|es_xset wcs_armor 25|es_xset wcs_armor 30|es_xset wcs_armor 35"
cmd = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) < 3) then wcs_randplayer wcs_tmp2 #ct,#alive;if (server_var(wcs_team) = 3) then wcs_randplayer wcs_tmp2 #t,#alive;es_exists wcs_exists userid server_var(wcs_tmp2);if (server_var(wcs_exists) = 1) then wcs_xalias racealias_clv4"
sfx = ""
cooldown = "20"
[ChickenLeetle]
#Requirement section
required = 40
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0
#Other info
author = "Shidobu"
desc = "Goddess of War"
spawncmd = "es playerset model event_var(userid) models\player\techknow\chickenleetle\chicleet.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist nun #greenChickenLeetle"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 5
skillnames = "Athena Realm|Athena Reflection|Gaze of the Head|Golden Armo"
skilldescr = "Damage|Blind|Impale|Health"
skillcfg = "player_attacker|player_attacker|player_victim|player_spawn"
skillneeded = "0|0|0|5"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_multiplier .3;es_xset wcs_chance 12|es_xset wcs_multiplier .35;es_xset wcs_chance 18|es_xset wcs_multiplier .4;es_xset wcs_chance 22|es_xset wcs_multiplier .45;es_xset wcs_chance 28|es_xset wcs_multiplier .5;es_xset wcs_chance 33"
racealias_athena1 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_athena1x"
racealias_athena1x = "es_tell event_var(userid) #multi #green #lightgreenAthena's Realm #green #defaultYou were hit for server_var(wcs_dmg) damage from event_var(es_attackername).;es_tell event_var(attacker) #multi #green #lightgreenAthena's Realm#green #defaultYou caused server_var(wcs_dmg) damage to event_var(es_username)."
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_athena1"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 255 50 55 255"
[[skill2]]
setting = "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14|es_xset wcs_chance 16|es_xset wcs_chance 20"
racealias_athena2 = "es usermsg fade event_var(userid) 1 700 700 255 255 255 255;wcs_xalias racealias_athena2x"
racealias_athena2x = "es_tell event_var(userid) #multi #green #lightgreenAthena's Reflection #green #defaultYou were blinded by event_var(es_attackername).;es_tell event_var(attacker) #multi #green #lightgreenAthena's Reflection #green #defaultYou blinded event_var(es_username)."
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_athena2"
sfx = ""
[[skill3]]
setting = "es_xset wcs_chance 6|es_xset wcs_chance 8|es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14"
racealias_athena3 = "es wcs push event_var(attacker) 0 400 0;es_delayed .1 wcs_setfx freeze event_var(attacker) = 1;es_delayed 1 wcs_setfx freeze event_var(attacker) = 0;wcs_xalias racealias_athena3x"
racealias_athena3x = "es_tell event_var(attacker) #multi #green#lightgreenGaze of the Head#green #defaultYou were impaled by event_var(es_username).;es_tell event_var(userid) #multi #green #lightgreenGaze of the Head#green #defaultYou impaled event_var(es_attackername)."
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_athena3"
sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_aimmune3"
racealias_aimmune3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"
[[skill4]]
setting = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30"
cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_xtell event_var(userid) r_devotion;es_tell event_var(userid) #multi #green #lightgreenGolden Armor #green #defaultYou got server_var(wcs_addhealth) extra health."
sfx = ""
[Spiderman 3]
#Requirement section
required = 70
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = "gloves|respawn"
#Other info
author = "Alles-PP [PillePalle]"
desc = "crit strike,crit HE,reinc,chain light"
spawncmd = "es playerset model event_var(userid) models/player/techknow/spiderman3/spiderman3.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist nun #greenSpiderman"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 8
skillnames = "Tir critique|Grenade critique|Reincarnation|Chaine de lumiere"
skilldescr = "Gives you a 15% chance of doing \n40-240% more damage|Grenades will always do a 40-240% \nmore damage|Gives you a 15-80% chance of respawning \nonce, with old equipment and where you died|Discharges a bolt of lightning that jumps \non up to 4 nearby enemies 40-75 feet range, \ndealing each 32 damage"
skillcfg = "player_attacker|player_attacker|player_death|player_ultimate"
skillneeded = "0|0|0|8"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
racealias_oh1 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
#cmd = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
cmd = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
sfx = "es_xdoblock wcs/addons/effect/orc"
[[skill2]]
setting = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
racealias_oh2 = "es_set wcs_magnitude event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_magnitude event_var(damage);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es wcs_decimal wcs_magnitude server_var(wcs_magnitude);es wcs explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;es wcs_xtell event_var(userid) r_crigrenade;es wcs_xtell event_var(attacker) r_crigrenade"
#cmd = "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then wcsx get isdead wcs_dead event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh2"
cmd = "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh2"
sfx = ""
[[skill3]]
setting = "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 80"
racealias_oh3 = "es wcsgroup set reincarnation event_var(userid) 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es wcsgroup get vengeance wcs_tmp event_var(userid);if (server_var(wcs_tmp) = 1) then wcs_xalias racealias_oh3a"
racealias_oh3a = "es wcsgroup set vengeance event_var(userid) 0;es_delayed 4 wcs spawn event_var(userid);es_delayed 4.1 wcs_setfx god event_var(userid) = 1 2.4;es_delayed 5.5 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed 4 wcs_xtell event_var(userid) r_reincarnation"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_oh3"
sfx = ""
[[skill4]]
setting = "es_xset wcs_maxtargets 2;es_xset wcs_radius 400|es_xset wcs_maxtargets 2;es_xset wcs_radius 450|es_xset wcs_maxtargets 2;es_xset wcs_radius 500|es_xset wcs_maxtargets 3;es_xset wcs_radius 550|es_xset wcs_maxtargets 3;es_xset wcs_radius 600|es_xset wcs_maxtargets 3;es_xset wcs_radius 650|es_xset wcs_maxtargets 4;es_xset wcs_radius 700|es_xset wcs_maxtargets 4;es_xset wcs_radius 750"
cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_chain"
sfx = ""
cooldown = "30"
[Captain America]
#Requirement section
required = 100
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
#Other info
author = "Alles-PP [PillePalle]"
desc = "evade,reflect,dmg,freeze"
spawncmd = "es playerset model event_var(userid) models/player/techknow/cpt_america/cpt_a.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist jetzt #greenCaptain America"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 8
skillnames = "Evasion|Renvoie dommage|Dommage|Ultimate: freeze"
skilldescr = "Gives you 5-30% chance of evading a shot|Does 30% mirror damage to the person \nwho shot you, chance to activate 15-50%|Does 10-60% extra damage to the \nenemy, chance is 30%|Every enemy in 25-60 feet range will \nnot be able to move for 10 seconds"
skillcfg = "player_victim|player_victim|player_attacker|player_ultimate"
skillneeded = "0|0|0|8"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
racealias_ne1 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;es wcs_xtell event_var(userid) r_evasion"
#cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne1"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ne1"
sfx = ""
[[skill2]]
setting = "es_xset wcs_chance 15;es_xset wcs_divider 10|es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 25;es_xset wcs_divider 7|es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 35;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 45;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3"
racealias_ne2 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
#cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne2"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne2"
sfx = ""
[[skill3]]
setting = "es_xset wcs_multiplier 0.1|es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6"
racealias_ne3 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
#cmd = "if (server_var(wcs_dice) <= 30) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne3"
cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne3"
sfx = "es_xdoblock wcs/addons/effect/night"
[[skill4]]
setting = "es_xset wcs_radius 250;es_xset wcs_freezetime 3|es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_radius 350;es_xset wcs_freezetime 5|es_xset wcs_radius 400;es_xset wcs_freezetime 6|es_xset wcs_radius 450;es_xset wcs_freezetime 7|es_xset wcs_radius 500;es_xset wcs_freezetime 8|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10"
cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_roots"
sfx = ""
cooldown = "30"
[Robocop]
#Requirement section
required = 150
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
#Other info
author = "Kamiqawa"
desc = "Donkey Kong"
spawncmd = "es playerset model event_var(userid) models/player/techknow/robocop/robocop.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist jetzt #greenRobocop"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 5
numberoflevels = 6
skillnames = "Gorilla Strength|Barrel Drop|Vine Swing|Wall Climber|Barrel Throw"
skilldescr = "Extra health|Put enemies in a barrel|Longjump|Climb right on top of small walls and players|Throw explosive barrel"
skillcfg = "player_spawn|player_victim|player_spawn|player_spawn|player_ultimate"
skillneeded = "0|0|0|0|0"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_health 150|es_xset wcs_health 160|es_xset wcs_health 170|es_xset wcs_health 180|es_xset wcs_health 190|es_xset wcs_health 200"
cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_health)"
sfx = ""
[[skill2]]
setting = "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30"
racealias_DK1c = "es playerset model event_var(attacker) props_c17/oildrum001.mdl; es wcs_setfx speed event_var(attacker) - 0.15; es_tell event_var(attacker) #multi #lightgreen You are now inside a barrel"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_DK1c"
sfx = ""
[[skill3]]
setting = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.33|es_xset wcs_multiplier 1.36|es_xset wcs_multiplier 1.39|es_xset wcs_multiplier 1.42|es_xset wcs_multiplier 1.45"
cmd = "es wcs_setfx gravity event_var(userid) = 0.5; es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier)"
sfx = ""
[[skill4]]
setting = "es_xset wcs_climb 60|es_xset wcs_climb 70|es_xset wcs_climb 80|es_xset wcs_climb 90|es_xset wcs_climb 110|es_xset wcs_climb 125"
cmd = "es_setplayerprop event_var(userid) CBasePlayer.localdata.m_Local.m_flStepSize server_var(wcs_climb); es_math wcs_climb / 10;es_tell server_var(wcs_uid) #multi #lightgreenWall Climb #default : #greenYou can now climb walls #lightgreen server_var(wcs_climb) #greenfeet tall"
sfx = ""
[[skill5]]
setting = ""
cmd = "es_prop_physics_create server_var(wcs_userid) props_c17/oildrum001_explosive.mdl"
sfx = ""
cooldown = "6"
[Ironman]
#Requirement section
required = 200
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = "blowup|bootspeed20"
#Other info
author = "AllesPP"
desc = "Classic Zombie"
spawncmd = "es playerset model event_var(userid) models\player\techknow\ironman_v3\ironman3.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu bist nun #green Ironman"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 5
numberoflevels = 4
skillnames = "Speed ++|Gravity ++|Health ++|Damage ++|Explode ++"
skilldescr = "Run faster|Jump higher|More health|Do more damage|Explode on death"
skillcfg = "player_spawn|player_spawn|player_spawn|player_attacker|player_death"
skillneeded = "0|0|0|0|0"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
sfx = ""
[[skill2]]
setting = "es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6"
cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: Gravity #lightgreenactivated"
sfx = ""
[[skill3]]
setting = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 25|es_xset wcs_addhealth 35|es_xset wcs_addhealth 50"
cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenactivated"
sfx = ""
[[skill4]]
setting = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
racealias_oh1 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
#cmd = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
cmd = "if (server_var(wcs_dice) <= 12) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
sfx = ""
[[skill5]]
setting = "es_xset wcs_chance 75;es_xset wcs_magnitude 25;es_xset wcs_radius 250|es_xset wcs_chance 75;es_xset wcs_magnitude 50;es_xset wcs_radius 250|es_xset wcs_chance 75;es_xset wcs_magnitude 75;es_xset wcs_radius 250|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 250"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 55 55 55 255 1"
[HULK]
required = 250
maximum = 0
restrictmap = ""
restrictteam = 0
restrictitem = ""
author = "Eareland [Fun Race]"
desc = "Hey, I am Bugs Bunny."
spawncmd = "es playerset model event_var(userid) models/player/techknow/hulk_v1/hulk.mdl;es_tell event_var(userid) #multi #green: #lightgreenDu Freak bist jetzt#greenHulk"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
numberofskills = 4
numberoflevels = 5
skillnames = "BunnyJump|BunnyRun|BunnyStrenght|BunnyBunker"
skilldescr = "Longjump|Speed|Extra Damage|Prop Spawn"
skillcfg = "player_spawn|player_spawn|player_attacker|player_ultimate"
skillneeded = "0|0|0|3"
[[skill1]]
setting = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.2"
cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es_tell event_var(userid) #multi #green: BunnyJump #lightgreenactivated"
sfx = ""
[[skill2]]
setting = "es_xset wcs_speed 1.20|es_xset wcs_speed 1.40|es_xset wcs_speed 1.60|es_xset wcs_speed 1.80|es_xset wcs_speed 2.00"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: BunnyRun #lightgreenactivated"
sfx = ""
[[skill3]]
setting = "es_xset wcs_multiplier 0.05|es_xset wcs_multiplier 0.10|es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.30"
racealias_bb = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreen BunnyStrenght #green server_var(wcs_dmg) #lightgreen extra damage."
cmd = "if (server_var(wcs_dice) <= 40) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_bb"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 9 255 110 35 255"
[[skill4]]
setting = ""
cmd = "es_prop_dynamic_create server_var(wcs_userid) props\cs_havana\gazebo.mdl;es_tell server_var(wcs_userid) #multi #green: BunnyBunker #lightgreencreated"
sfx = ""
cooldown = "35"
[Dedin]
#Requirement section
required = 280
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
#Other info
author = "AllesPP"
desc = "Race test,shot explosif,rapid fire"
spawncmd = "es playerset model event_var(userid) models/player/techknow/marvin_v2/marvin.mdl;es_tell event_var(userid) #multi #green: #lightgreenHaha du bist jetzt#greenDedin"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 8
skillnames = "vampire|Bruler|mirror dommage|respawn"
skilldescr = "Skills hero"
skillcfg = "player_victim|player_attacker|player_victim|player_death"
skillneeded = "0|2|3"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 190"
racealias_uds1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;wcs_xalias racealias_uds2"
racealias_uds2 = "es wcs_xtell event_var(attacker) c_leeched_a dmg server_var(wcs_lng);es wcs_xtell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)"
cmd = "if (server_var(wcs_dice) <= 60) then wcs_xalias racealias_uds1"
sfx = ""
[[skill2]]
setting = "es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
racealias_to21 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es_tell event_var(userid) #multi #lightgreenFire Armor #default: #greenEvaded server_var(wcs_dmg) damage"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_to21;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx burn event_var(userid) = 1 0.5"
sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_setfx burn event_var(attacker) = 1 0.5;es_tell event_var(attacker) #multi #lightgreenFire Armor #default: #greenYou got burned by shooting the torch"
[[skill3]]
setting = "es_xset wcs_chance 15;es_xset wcs_divider 10|es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 25;es_xset wcs_divider 7|es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 35;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 45;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3"
racealias_ne2 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
#cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne2"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne2"
sfx = ""
[[skill4]]
setting = "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 80"
racealias_oh3 = "es wcsgroup set reincarnation event_var(userid) 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es wcsgroup get vengeance wcs_tmp event_var(userid);if (server_var(wcs_tmp) = 1) then wcs_xalias racealias_oh3a"
racealias_oh3a = "es wcsgroup set vengeance event_var(userid) 0;es_delayed 4 wcs spawn event_var(userid);es_delayed 4.1 wcs_setfx god event_var(userid) = 1 2.4;es_delayed 5.5 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed 4 wcs_xtell event_var(userid) r_reincarnation"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_oh3"
sfx = ""
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